A DMs Perspective

Still writing these, but I’ve gotten way behind, so I’m going to be doing a lot of summarizing to try and catch up. When we last left our Ingrates, Winter was captured by her old crew, and the party was on their way to save her. After much planning, part of which was Dacyria’s familiarContinue reading “A DMs Perspective”

Second-Hand DM Story: This Past Tuesday

Sorry for the post confusion today. I had to swap the Premium Content post day with my Friday post due to editing delays. Lots of edits in the next episode. Sorry for the confusion. As I said this past Wednesday evening, I was out of town Tuesday and Wednesday. So that I did not haveContinue reading “Second-Hand DM Story: This Past Tuesday”

A Short DM Story

So the Ingrates were back in Borest. They discover that a creature called a Nilbog was the actual goblin leader that they hadn’t met back in the days where they originally came to Borest. After finding their lair (a forgotten dwarven fortress; dwarves are mythical in this world, at least in these parts), they foundContinue reading “A Short DM Story”

A Player’s Perspective: Kids on Bicycles – Episode 4

Dear Readers, I know this one is a long time coming, but since we are resuming KoB this coming week, I figured you would like a catch-up to the goings-on of The Gang. We Begin where we left off, at Kelly Ann’s house to “work on a project for school.” We began plotting on howContinue reading “A Player’s Perspective: Kids on Bicycles – Episode 4”

TGAPP: Nefarious Plots Coming Undone

Hello beloved readers! I will once again be summarizing events relating to the Inglorious Ingrates in the hopes of catching you up on all the latest developments facing our favorite adventurers! So sit back and enjoy my retelling of the magical exploits… After foiling the ambushers of the Mogumir off-site facility, the Inglorious Ingrates followedContinue reading “TGAPP: Nefarious Plots Coming Undone”

My Last Session I Got to Play

Having taken the quest from Falcon, we rested up and headed out to his hunting lodge, with him in tow. On the way, we stopped at the potion Maker’s house to ensure that the manticore’s were not yet harassing her. They had not been, and we promised to return to assist. When we got toContinue reading “My Last Session I Got to Play”

Another Session I Get to Play!

We begun our journey after a long rest, heading into the forest with the centaur. It wasn’t long before we came across a large open Glade, which looked ominous and foreboding with how dead all of the vegetation was. Thinking better of it, we attempted to discard it when our rogue thief notified us thatContinue reading “Another Session I Get to Play!”

TGAPP: Summary of Events

Hello All! I have had a hard time keeping the posts up-to-date, so I have decided to provide plot development highlights from the past few sessions. I will miss a few details that can be found in the podcast episodes, but this will convey the overall story elements that play a part in the largeContinue reading “TGAPP: Summary of Events”

Eric and the Dread Gazebo

Recently, Dear Readers, it has come to my attention that some of you may not know this classic story. I will now recount it here, it having been retold countless times across the interwebs. This version comes from: http://www.experience-point.com/dnd-blog/2017/2/25/eric-and-the-dread-gazebo The Story In the early seventies, Ed Whitchurch ran “his game”, and one of the participantsContinue reading “Eric and the Dread Gazebo”

Waterdeep: Dragon Heist – Chase to the Vault

This is a summary of the second to last session for Waterdeep: Dragon Heist on my Sunday Group. It’s been a wonderful game to follow up after Icewindale. Tensions were high as the party chased after the Little orphan that they had already met who ran off with the Stone of Golorr. Following the kidsContinue reading “Waterdeep: Dragon Heist – Chase to the Vault”

TGAPP: Racing After Rumors in Red Fern

Pardon to everyone, but I was out the session prior to the writing of this post, but I will do my best to summarize events since then. The Inglorious Ingrates faced the undead king Torgrym after unlocking the central pillar, but the undead ruler was waylaid shortly after meeting the Ingrates. The victors helped themselvesContinue reading “TGAPP: Racing After Rumors in Red Fern”

TGAPP: Delving Into Goblin Cave

The Inglorious Ingrates had just finished breaking through the sprig perimeter, and they had started their way over to the goblin hideout Arkon had located prior. They scouted out several goblins trails until they finally stumbled upon one that led them directly to a burial mound that had two goblin guards posted out front. TheContinue reading “TGAPP: Delving Into Goblin Cave”

Ho-To DM: DMing Young People

Sorry for the late post…it’s been a busy day. I had a number of doctor’s appointments today, so please forgive me. Tonight, Dear Readers, was an awesome game. I’m not going to do a summary, although it would be great, but I will let you know that I am running Waterdeep: Dragon Heist. But thisContinue reading “Ho-To DM: DMing Young People”

[Insert Fill-In Post] Explanation to Follow

So my Sunday group has finished Rime of the Frostmaiden, and I looked up something for them to play, and settled on running Dragon Heist. Due to the rather…prestigiously large number of times I’ve run this, as well as the fact that they are still in chapter 1, I won’t be recounting their adventures asContinue reading “[Insert Fill-In Post] Explanation to Follow”

Rime of the Frostmaiden: The Finale

Dear Readers, due to the…decisions of the party, the campaign ended rather…abruptly. And no, it wasn’t a TPK…Also, the ranger/rogue and the fighter/rogue were gone and we had two substitute players: a halfling and a goliath barbarian. The battle against the demilich continued, with two new allies joining the fight! Upon joining, the goliath barbarianContinue reading “Rime of the Frostmaiden: The Finale”

Rime of the Frostmaiden: The Central Spire

Dear Readers, thank you for your understanding while I took some time with my family in my absence. You all are great. When last we left our heroes, they had just driven off Auril, and had taken a long rest. Seeing that the force field around the central spire was still down, the party decidedContinue reading “Rime of the Frostmaiden: The Central Spire”

TGAPP: Battle of Borest

We find the majority of the Inglorious Ingrates cradling and licking their wounds after their improvised assault on the goblin barracks in Borest. After it was all said and done, they realized they had killed over 8 goblins and a warg that spoke common, and the corpses were arranged to give the other goblins theContinue reading “TGAPP: Battle of Borest”

Rime of the Frostmaiden: Facing the Frostmaiden

The party, when last we left off, was facing off against a ginormous blue toad-like creature with giant claws on each of its hands: a slaad. After their usual tactic of withering ranged fire followed up by the paladin/barbarian smashing its knees in with his maul the beast was made short work of. Moving inwardContinue reading “Rime of the Frostmaiden: Facing the Frostmaiden”

TGAPP: The Plight of Borest

We find our merry band of former slaves sailing freely away from the doomed island on a burial ship containing the pirate king’s deceased son and a large amount of sacrificial treasure. While badly wounded and traumitized by their experience on the island, the group still sought to return to their homes, so they setContinue reading “TGAPP: The Plight of Borest”

Rime of the Frostmaiden: Someone is Coming to Get Us…

Dear Readers, it has come to my attention that I apparently cut my notes off short last time, and missed them going to the Tower of Transmutation, as well as the beginning of a fight. I will begin this post by correcting that mistake… We pick up our tale with the party entering into theContinue reading “Rime of the Frostmaiden: Someone is Coming to Get Us…”

Rime of the Frostmaiden: The Return of Avarice

When last we left off, the heroes had left the library and were headed to the Tower of Conjuration. Seeing this tower, the party found it similarly lit up on the top as the others had been. Checking for traps and finding none, the party ascended the stairs to the top, only to find fourContinue reading “Rime of the Frostmaiden: The Return of Avarice”

Tuesday Game: A Player’s Perspective: New Ally and Manor Search

We last left our stranded band of companions huddled in the desecrated temple of Falinora going over the message from the recently animated statue, but soon the party realized that their former jailor, Halfkris, had escaped his bonds and was missing. At this realization, the group followed an audible scream from outside the temple, andContinue reading “Tuesday Game: A Player’s Perspective: New Ally and Manor Search”

Time of the Frostmaiden: The Lost City of Ythryn

When last we left our heroes, they were heading out at the direction of the Ranger who had found a way to the lost city. Climbing down the large hole, they came to several pools holding Remorhaz. It wasn’t long before they attacked the party. Using his paladin ability, abjure enemies, the paladin / barbarianContinue reading “Time of the Frostmaiden: The Lost City of Ythryn”

Rime of the Frostmaiden: Reghed Tribes and the Caves of Hunger

When last we left our heroes, they had just rested after a grueling fight with some flame skulls. After their rest outside of the glacier, the party was approached by a group of the Elk Tribe of the Reghed tribes. Their chieftain, had a vision a party, wish to help them end the everlasting ofContinue reading “Rime of the Frostmaiden: Reghed Tribes and the Caves of Hunger”

Tuesday Game: A Player’s Perspective: What Goes Bump in The Mine

We find our traveling band of adventures beginning their perilous investigation into the platinum mine of Vermeillon after being ambushed and finding information on the creatures plaguing the town: Meenlocks. They searched several dead end shafts and paths, and they also found some very alive portions inhabited by swarms of bats. The party continued furtherContinue reading “Tuesday Game: A Player’s Perspective: What Goes Bump in The Mine”

Clarshh’s Sepulchre

This summer adventure is from the convention game I ran on sunday. I ran the same adventure on friday, but didn’t take enough notes. Also, I have given a summary, partial and otherwise, for other groups that have run this adventure. It’s a favorite of mine. It’ll likely be the last time I blog aboutContinue reading “Clarshh’s Sepulchre”

Tuesday Game: A Player’s Perspective: Vermeillon Vanishings

When we last saw the Hopeful Dopes, they were on a northern route to the foreboding town of Vermeillon when they found themselves assisting a caravan under an ogre attack. The group quickly dispatched the lumbering monsters, and successfully recruited some more brave souls to help settle around their keep, Dope’s Hope. After administering burialContinue reading “Tuesday Game: A Player’s Perspective: Vermeillon Vanishings”

DM Story: I Killed Another Beloved NPC

My Tuesday group, having migrated online, has changed some. We added two online players that add a lot to the game. In any case, it is, like my Sunday game, all online. Due to the limited nature of the campaign, meaning the length, I made it rather episodic, so that there was no pressure ofContinue reading “DM Story: I Killed Another Beloved NPC”

Rime of the Frostmaiden: The Codicil of the White

When last we left our heroes, they were in the dungeon level of Auril’s Abode…her home. The party had just finished the Test of Preservation, and stood before the entryway to the Test of Cruelty. The party opened the door and found themselves in front of empty tents…Searching through, they found the Bear Tribe, preparingContinue reading “Rime of the Frostmaiden: The Codicil of the White”

DM Story: The Story of Kief

Back in the day, when I first played Dungeons and Dragons, my group consisted of my cousin Daniel being the DM (he was a few years older than us) and Jack (who was my age). We had many a grand adventure. Jack and I each had two characters, with me playing a thief (what theyContinue reading “DM Story: The Story of Kief”

Rime of the Frostmaiden: Tests of Auril

When we last left our heroes, they were preparing to battle two frost giant skeletons wielding anchors on long chains. The heroes fought hard, and the frost giant skeletons fought just as hard. The party played it smart, though, and came out victorious. Heading further in, they found a female Frost giant, completely encased inContinue reading “Rime of the Frostmaiden: Tests of Auril”

Rime of the Frostmaiden: Assaulting Auril’s Abode

When last we met, the party had decided to head out to the island known as the Isle of Solstice, upon which sits the ancient fortress called Grimskalle. Their transportation? The whale Angajuk, who has a magical boat upon his back. The party travelled for three days, Angajuk playing the tour guide, showing old shipwrecksContinue reading “Rime of the Frostmaiden: Assaulting Auril’s Abode”

DM Story: When a New Player Decided to Grapple a Troll at Level 1

I had a group of players who were literally ALL new to D&D. Super eager to learn and loves to play. And they do things that NO VETERAN PLAYER WOULD EVER consider doing. I was running Waterdeep: Dragon Heist, and they are just starting. They deal with the bar right easily enough, and the troll/stirgesContinue reading “DM Story: When a New Player Decided to Grapple a Troll at Level 1”

Not All Puzzles Require Solving

Even though I was unable to play my normal Sunday Adventurers League game (I had to travel again yesterday), I was able to play my Sunday evening Discord game. I’ve talked about this group before (how the wood elf Elren befriended the tarantula named Benjamin), and it’s a good group. Currently, it’s made of ElrenContinue reading “Not All Puzzles Require Solving”

Rime of the Frostmaiden: Small Group, Large Deeds

Dear Readers, this week, only three of my players were able to make our Sunday Adventurers League game. As such, this session was much more role-play centered than combat centered. When we last left off, our heroes were in a lost spire of Netheril, broken off from the floating city of Ythryn when it crashedContinue reading “Rime of the Frostmaiden: Small Group, Large Deeds”

DM Story: How The Daily DM (accidentally) Traumatized a Table of Middle Schoolers

So, I was DMing a table of mostly middle schoolers (one of them is my son), and very early into the campaign, the party bard was tired of how long it took to get across the city and asked me how much it costs to hire a wagon. According to the PHB, it costs 1Continue reading “DM Story: How The Daily DM (accidentally) Traumatized a Table of Middle Schoolers”

Home Campaign Combat and Battle in the Throne Room (Rime of the Frostmaiden)

Home Campaign As you may recall, my family’s home campaign is the Curse of Strahd. After dealing with the fallen paladin’s of Argynvostholt and gaining their support with defeating the Devil Strahd, the party headed to the Amber temple to retrieve The Holy Symbol of Ravenkind, a unique holy symbol created specifically to help inContinue reading “Home Campaign Combat and Battle in the Throne Room (Rime of the Frostmaiden)”

DM Story: Near TPKs

Dear readers, this blog post is brought to you by me using voice to text, so if there are errors or mistakes, blame Android. There comes a time in a dungeon master’s life where you build what you believe to be a good, challenging, and balanced encounter. Often times, due to the nature of howContinue reading “DM Story: Near TPKs”

Tuesday Game: A Player’s Perspective – Delving Into Shadowhold

Dear Readers, this post is brought to you by our guest poster (and player at my Tuesday Group), Brandon. I hope you enjoy this post as much as I did! The group found itself gather round the The Three Wolves Head Tavern and Inn licking their wounds after their most recent encounter that cost themContinue reading “Tuesday Game: A Player’s Perspective – Delving Into Shadowhold”

Rime of the Frostmaiden: “Have Fun Storming the Castle, Boys!”

In our League game, the two female players were unable to make it to our session this week, thus the title. So when we last left our heroes, they had thwarted the attack on Ten Towns by the chardalyn dragon that Xardorok Sunblight, the duergar king and clan leader in the mountains, had created. TheContinue reading “Rime of the Frostmaiden: “Have Fun Storming the Castle, Boys!””

Rime of the Frostmaiden: Of Duergar and a Dragon

When last we left our party, they headed for the goblin fortress to make good on the peace treaty. The party stopped to rest on the way back from Brynn Shander with a herd of goats and a signed peace treaty, the gnome wizard casting Leomund’s Tiny Hut to provide shelter. One member stood guardContinue reading “Rime of the Frostmaiden: Of Duergar and a Dragon”

Rime of the Frostmaiden: Quick Update To Catch Up

Dear Readers, I know I’ve gotten more than a bit…behind in my writing for my Sunday adventures. This is why I am not going to be doing a detailed summary, but more of an overview, to catch us up, and resume doing more detailed summaries this coming Monday. In the event that you would likeContinue reading “Rime of the Frostmaiden: Quick Update To Catch Up”

Announcement & A Story

So we’ve run into a perfect storm at the moment. With my current health issues, as well as recent health issues for yourdorkmaterials, my posting schedule has been…difficult to work on. That said, again, I’m not abandoning or quitting The Blog. I just can’t do it. For those of you who are just readers toContinue reading “Announcement & A Story”

Rime of the Frostmaiden: Of Cookies and the Murder Moose

I know I’m a bit behind in my writing, but I’m going to play catch up this week. I’m also going to be getting new articles from yourdorkmaterials for the end of this week. He’d been under the weather and unable to post. There won’t be a post for New Year’s Eve or New Year’sContinue reading “Rime of the Frostmaiden: Of Cookies and the Murder Moose”

Rime of the Frostmaiden: Helping Hillbillies and Delving Into a Mine

When last we left our band of heroes, they had just completed their trip to Brynn Shander to remove curses, restock their gear and head out to see about the troubles of Dougan’s Hole (they also had picked up a job delivering supplies to a reclusive gnome north of Lonelywood and heading to a pirateContinue reading “Rime of the Frostmaiden: Helping Hillbillies and Delving Into a Mine”

Rime of the Frostmaiden: Operation “Housekeeping” a Success

Dear Readers, due to my having just been discharged from the hospital yesterday, I missed getting my post out, and we didn’t end up playing. Therefore, today I’ll be giving a brief overview of what happened Sunday to make up for missing that post. Thanks for your love and understanding. ~The Daily DM ______________________________________________________________________________________________ WeContinue reading “Rime of the Frostmaiden: Operation “Housekeeping” a Success”

Character Profile: Ad hoc Discord Group Playing “The Dancing Hut of Baba Yaga”

As some of you know, I’m back in the hospital for an MS flare up. Not fun. That said, I got bored last night and began running Baba Yaga with a group consisting of a couple of people I know in person and two of my Discord internet friends via voice chat on Discord. ThisContinue reading “Character Profile: Ad hoc Discord Group Playing “The Dancing Hut of Baba Yaga””

The Australian Nightmare

Once again we take a stroll down Amnesia Lane back to the mid-1980’s, and this time the game was Chaosium’s Call of Cthulhu. For those of you that are unfamiliar, CoC is a cosmic survival horror game based on the works of H.P. Lovecraft; it’s a very fun, very deadly game where you’re really justContinue reading “The Australian Nightmare”

The Dancing Hut: Return With an Offering

So…everyone, by now, should know that I try to tell these stories objectively; that is, I try to tell the story as it happened and no more. I really can’t do that today…it was too funny and just too bizzare. If my objectivity breaks, well, I apologize…also, I don’t have too many pictures for thisContinue reading “The Dancing Hut: Return With an Offering”